<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
  <name>Effects/object-instancing</name>
  <inherits-from>Effects/model-default</inherits-from>

  <technique n="5">
    <pass>
      <program>
        <vertex-shader>Shaders/object_instancing.vert</vertex-shader>
        <vertex-shader>Shaders/object_instancing.glsl</vertex-shader>
        <vertex-shader>Shaders/shadows-include.vert</vertex-shader>
        <vertex-shader>Shaders/generic_ALS_base.glsl</vertex-shader>
        <attribute>
          <name>instance_position</name>
          <index>6</index>
        </attribute>
        <attribute>
          <name>instance_rotation_and_scale</name>
          <index>7</index>
        </attribute>
      </program>
    </pass>
  </technique>

  <technique n="11">
    <pass>
      <program n="0">
        <vertex-shader>Shaders/object_instancing_lowspec.vert</vertex-shader>
        <vertex-shader>Shaders/object_instancing.glsl</vertex-shader>
        <vertex-shader>Shaders/shadows-include.vert</vertex-shader>
        <attribute>
          <name>instance_position</name>
          <index>6</index>
        </attribute>
        <attribute>
          <name>instance_rotation_and_scale</name>
          <index>7</index>
        </attribute>
      </program>
    </pass>
  </technique>

</PropertyList>
