<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
  <name>Effects/object-instancing-colored</name>
  <inherits-from>Effects/object-instancing</inherits-from>

  <technique n="5">
    <pass>
      <program>
        <vertex-shader n="0">Shaders/object_instancing_colored.vert</vertex-shader>
        <fragment-shader n="0">Shaders/object_instancing_colored.frag</fragment-shader>
        <fragment-shader n="100">Shaders/model_ALS_base.glsl</fragment-shader>
        <attribute>
          <name>instance_position</name>
          <index>6</index>
        </attribute>
        <attribute>
          <name>instance_rotation_and_scale</name>
          <index>7</index>
        </attribute>
        <attribute>
          <name>instance_custom_attrib</name>
          <index>10</index>
        </attribute>
      </program>
    </pass>
  </technique>

  <technique n="11">
    <pass>
      <program n="0">
        <vertex-shader n="0">Shaders/object_instancing_colored_lowspec.vert</vertex-shader>
        <fragment-shader n="1">Shaders/object_instancing_colored_lowspec.frag</fragment-shader>
        <attribute>
          <name>instance_position</name>
          <index>6</index>
        </attribute>
        <attribute>
          <name>instance_rotation_and_scale</name>
          <index>7</index>
        </attribute>
        <attribute>
          <name>instance_custom_attrib</name>
          <index>10</index>
        </attribute>
      </program>
    </pass>
  </technique>

</PropertyList>
