<?xml version="1.0"?>
<!-- REGIONAL DEFINITION BERMUDA-->
<PropertyList>
  <name>Bermuda</name>

  <area>
    <lon1>-66.0</lon1>
    <lon2>-62.0</lon2>
    <lat1>31.0</lat1>
    <lat2>33.0</lat2>
  </area>

  <material>
    <name>ShrubCover</name>
    <name>ShrubGrassCover</name>
    <name>ScrubCover</name>
    <name>Scrub</name>
    <name>Sclerophyllous</name>
    <texture-set>
      <texture>Terrain/town-europe.png</texture>
      <texture n="12">Terrain/rainforest-hawaii.png</texture>
    </texture-set>
    <parameters>
      <hires_overlay_bias>-0.1</hires_overlay_bias>
    </parameters>
    <object-mask>Terrain/town-europe.mask.png</object-mask>
    <xsize>1024</xsize>
    <ysize>1024</ysize>
    <light-coverage>100000.0</light-coverage>
    <emissive>
      <r>0.05</r>
      <g>0.05</g>
      <b>0.02</b>
      <a>1.0</a>
    </emissive>
    <object-group include="Materials/base/town-buildings.xml"/>
    <building-coverage>500.0</building-coverage>
    <building-small-ratio>0.9</building-small-ratio>
    <building-medium-ratio>0.1</building-medium-ratio>
    <building-large-ratio>0.0</building-large-ratio>
    <building-texture>Textures/buildings-caribbean.png</building-texture>
    <building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap>
    <building-small-min-floors>1</building-small-min-floors>
    <building-small-max-floors>2</building-small-max-floors>
    <building-small-max-width-m>20.0</building-small-max-width-m>
    <building-small-min-depth-m>8.0</building-small-min-depth-m>
    <building-small-max-depth-m>20.0</building-small-max-depth-m>
    <building-medium-min-floors>1</building-medium-min-floors>
    <building-medium-max-floors>3</building-medium-max-floors>
    <wood-coverage>5000.0</wood-coverage>
    <tree-texture>Trees/tropical-alt.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>25.0</tree-height-m>
    <tree-width-m>15.0</tree-width-m>
  </material>

  <material>
    <name>Sand</name>
    <texture-set>
      <texture>Terrain/town-europe.png</texture>
      <texture n="11">Terrain/rainforest-hawaii.png</texture>
      <texture n="12">Terrain/tundra-hawaii.png</texture>
    </texture-set>
    <parameters>
      <hires_overlay_bias>-0.1</hires_overlay_bias>
    </parameters>
    <object-mask>Terrain/town-europe.mask.png</object-mask>
    <xsize>1024</xsize>
    <ysize>1024</ysize>
    <light-coverage>100000.0</light-coverage>
    <emissive>
      <r>0.05</r>
      <g>0.05</g>
      <b>0.02</b>
      <a>1.0</a>
    </emissive>
    <object-group include="Materials/base/town-buildings.xml"/>
    <object-group>
      <object>
         <path>Models/Effects/Birds/birdswarm.xml</path>
         <coverage-m2>1500000</coverage-m2>
         <heading-type>random</heading-type>
      </object>
    </object-group>
    <building-coverage>500.0</building-coverage>
    <building-small-ratio>0.9</building-small-ratio>
    <building-medium-ratio>0.1</building-medium-ratio>
    <building-large-ratio>0.0</building-large-ratio>
    <building-texture>Textures/buildings-caribbean.png</building-texture>
    <building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap>
    <building-small-min-floors>1</building-small-min-floors>
    <building-small-max-floors>2</building-small-max-floors>
    <building-small-max-width-m>20.0</building-small-max-width-m>
    <building-small-min-depth-m>8.0</building-small-min-depth-m>
    <building-small-max-depth-m>20.0</building-small-max-depth-m>
    <building-medium-min-floors>1</building-medium-min-floors>
    <building-medium-max-floors>3</building-medium-max-floors>
    <wood-coverage>5000.0</wood-coverage>
    <tree-texture>Trees/tropical-alt.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>25.0</tree-height-m>
    <tree-width-m>15.0</tree-width-m>
  </material>

 <material>
    <name>Ocean</name>
    <effect>Effects/water</effect>
    <texture>Terrain/water.png</texture>
    <xsize>400</xsize>
    <ysize>400</ysize>
    <object-group>
      <range-m>40000</range-m>
      <object>
        <path>Models/Maritime/Civilian/SailBoatUnderPower.xml</path>
        <path>Models/Maritime/Civilian/SailBoatUnderSail.xml</path>
        <path>Models/Maritime/Civilian/SailBoatUnderPower11m.xml</path>
        <coverage-m2>2000000</coverage-m2>
        <heading-type>random</heading-type>
      </object>
    </object-group>
    <object-group>
      <range-m>40000</range-m>
      <object>
        <path>Models/Maritime/Civilian/CruiseShip.xml</path>
        <path>Models/Maritime/Civilian/Trawler.xml</path>
        <coverage-m2>50000000</coverage-m2>
        <heading-type>random</heading-type>
      </object>
    </object-group>
      <ambient>
      <r>0.0</r>
      <g>0.0</g>
      <b>0.0</b>
      <a>1.0</a>
    </ambient>
    <diffuse>
      <r>0.4</r>
      <g>0.4</g>
      <b>0.4</b>
      <a>1.0</a>
    </diffuse>
    <specular>
      <r>0.0</r>
      <g>0.0</g>
      <b>0.2</b>
      <a>1.0</a>
    </specular>
    <shininess>0</shininess>
    <solid>0</solid>
    <rolling-friction>2</rolling-friction>
    <bumpiness>0.8</bumpiness>
  </material>

</PropertyList>
