<?xml version='1.0' encoding='UTF-8'?>
<PropertyList>
  <name>Effects/water-dds</name>
  <inherits-from>Effects/water</inherits-from>
  <parameters>
    <texture n="0">
      <image>Textures/Water/water-reflection.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <texture n="2">
      <image>Textures/Water/waves-ver10-nm.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <texture n="3">
      <image>Textures/Water/water_sine_nmap.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <texture n="4">
      <image>Textures/Water/water-reflection-grey.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <texture n="5">
      <image>Textures/Water/sea_foam.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <texture n="6">
      <image>Textures/Water/perlin-noise-nm.dds</image>
      <type>2d</type>
      <filter>linear-mipmap-linear</filter>
      <wrap-s>repeat</wrap-s>
      <wrap-t>repeat</wrap-t>
      <internal-format>normalized</internal-format>
    </texture>
    <normalmap_dds type="float">1.0</normalmap_dds>
  </parameters>
</PropertyList>
